Showing posts with label Dave Morris. Show all posts
Showing posts with label Dave Morris. Show all posts
Monday, January 19, 2015
Iteration 124 - Self-Curating
The direct download link for this episode is here: http://traffic.libsyn.com/thesimulationist/Iteration_124_-_Self-Curating.mp3
send us an email! thesimulationist@gmail.com
In this iteration!: Josh recounts some of his adventures in improvisation, plus playing Don't Starve. Ryan plays the Minecraft mod Thaumcraft, plus Marvel Avenger's Alliance. For our main topic, we talk about that moment when you have to make a choice whether to continue playing a game, or to give it up. Ryan seems to go for a more conscious version of the process, while Josh is pretty much driven by his gut. What say you? Let us know at thesimulationist@gmail.com
References and Recommendations:
Dave Morris appeared in iteration 101 of the podcast, so look for that in the archives!
The Frantics Boot to the Head https://www.youtube.com/watch?v=Z8VD4JXUozM
Standard Action! https://www.youtube.com/watch?v=BZfyIRnPPrc
Gottacon! http://www.gottacon.com/
Monday, August 11, 2014
Iteration 101 - On Location at Interactivity with Dave Morris
The direct download link for this episode is here: http://traffic.libsyn.com/thesimulationist/Iteration_101_-_On_Location_at_Interactivity_with_Dave_Morris.mp3
Email us at thesimulationist@gmail.com
Follow Josh on Twitter @Spaceboot1
In the first segment of the show, Josh and Dave discuss such board games as Machu Pichu, sacrificing llamas to the gods, Glass Roads with it's funky clock, Terra Mystica and all its complications, Arkham Horror and its way of giving cooperative characters slightly askew motivations, Puerto Rico, Pandemic and how to keep everyone involved, and Settlers of Catan! We talk a bit about designing our own games, and how board games are like improv.
In the second segment of this week's podcast, Ryan catches up to Josh to discuss Minecraft, Dungeons & Dragons, Magic the Gathering, Monopoly, Mancala, Chutes and Ladders, and cool new ideas to add on and make them crazy complicated!
References and Recommendations:
Moulin Rouge Roxanne https://www.youtube.com/watch?v=s12XiAOtjcg
Interactivity http://www.ibgcafe.com/
Paper Street Theatre http://www.paperstreettheatre.ca/
Dave Morris http://www.davemorris.tv/
Monday, March 17, 2014
Iteration 080 - Zombie Sasquatch, or Sasquatch Zombies?
Direct download link is here: http://traffic.libsyn.com/thesimulationist/Iteration_080_-_Zombie_Sasquatch_or_Sasquatch_Zombies.mp3
In this iteration, Josh and Ryan talk about world events and how they relate to storytelling and gameplay. Josh leaks more hints about the Collectable Trading Card Game he's working on. Ryan plays Marvel Avengers Alliance and discusses his frustration at random drops. Ryan demands alternative weird storylines from his X-Com games, expanding into ghosts, zombies, and zombie sasquatch. And Ryan asks how you can make your readers and players care more about their characters.
Discussion Topic: Playing as a squad in a game, as opposed to the singular hero, or the massive army. In particular, how does a player manage to care about each individual member of a squad?
Find the Simulationist Podcast on iTunes:
http://itunes.apple.com/ca/podcast/the-simulationist-podcast/id589774076
Follow Josh on Twitter:
http://twitter.com/Spaceboot1
References and Recommendations:
Dave Morris: davemorrisisa.com
Marvel: Avengers Alliance http://www.facebook.com/avengersalliance
Tri-Stat Universal Game System: http://tristat.wikispaces.com/
Community: http://www.youtube.com/watch?v=Mn-X090DpOE
Labels:
aliens,
D&D,
Dave Morris,
geeky pleasures,
monsters,
mythology,
victoria,
x-com
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