Monday, March 31, 2014

Iteration 082 - Fakeumentary and Machinical Magicery



Direct download link is here: http://traffic.libsyn.com/thesimulationist/Iteration_082_-_Fakeumentary.mp3

We invent the terms podcastahedron and agentific. Josh finally watches The Desolation of Smaug.
Somehow we end up talking about the next Star Wars movies. Ryan and Josh discuss their creative
projects. Ryan reports on History Channel's Cryptid the Swamp Beast, and asks why it's a
fakumentary instead of a traditional drama. Then, machines versus magic, magic versus technology.

We're on iTunes: http://itunes.apple.com/ca/podcast/the-simulationist-podcast/id589774076


Josh is on Twitter: http://twitter.com/Spaceboot1



References and Recommendations from this iteration:

NPC Cast: http://npccast.wordpress.com/

The Desolation of Smaug: http://www.imdb.com/title/tt1170358/

Cryptid the Swamp Beast: http://www.imdb.com/title/tt3552654/

Girl Genius: http://www.girlgeniusonline.com/

The Venture Bros.: http://www.imdb.com/title/tt0417373/

Ghost in the Shell: http://www.imdb.com/title/tt0113568/

Monday, March 24, 2014

Iteration 081 - Disconnected Dots



Direct download link is here: http://traffic.libsyn.com/thesimulationist/Iteration_081_-_Disconnected_Dots.mp3

In this iteration, Josh Treleaven and Ryan Kirkby talk about the new D&D episode of Community, and a bit about Josh's game design work, some conspiracies, and the Cthulhu Mythos. And for our main topic, we discuss the absurd and seemingly random elements of fiction, such as the Hitchiker's Guide to the Galaxy, and Batman. We tease out the essential difference between the Joker and the Riddler.


References and Recommendations from this iteration:

Community http://www.imdb.com/title/tt1439629/

For updates on Josh's Hexlands game, follow Josh on Twitter @Spaceboot1



Find this show on iTunes http://itunes.apple.com/ca/podcast/the-simulationist-podcast/id589774076

Murders in the Rue Morgue http://www.imdb.com/title/tt0023249/

Marvel: Avengers Alliance https://www.facebook.com/avengersalliance

DB Cooper: http://en.wikipedia.org/wiki/D._B._Cooper

Douglas Adams: http://en.wikipedia.org/wiki/Douglas_Adams

Apophenia: http://en.wikipedia.org/wiki/Apophenia

Prison Architect: http://www.introversion.co.uk/prisonarchitect/

One popular example of the digits of Pi set to music: https://www.youtube.com/watch?v=wK7tq7L0N8E




Monday, March 17, 2014

Iteration 080 - Zombie Sasquatch, or Sasquatch Zombies?



Direct download link is here: http://traffic.libsyn.com/thesimulationist/Iteration_080_-_Zombie_Sasquatch_or_Sasquatch_Zombies.mp3

In this iteration, Josh and Ryan talk about world events and how they relate to storytelling and gameplay. Josh leaks more hints about the Collectable Trading Card Game he's working on. Ryan plays Marvel Avengers Alliance and discusses his frustration at random drops. Ryan demands alternative weird storylines from his X-Com games, expanding into ghosts, zombies, and zombie sasquatch. And Ryan asks how you can make your readers and players care more about their characters.

Discussion Topic: Playing as a squad in a game, as opposed to the singular hero, or the massive army. In particular, how does a player manage to care about each individual member of a squad?

Find the Simulationist Podcast on iTunes:
http://itunes.apple.com/ca/podcast/the-simulationist-podcast/id589774076

Follow Josh on Twitter:
http://twitter.com/Spaceboot1



References and Recommendations:

Dave Morris: davemorrisisa.com

Marvel: Avengers Alliance http://www.facebook.com/avengersalliance

Tri-Stat Universal Game System: http://tristat.wikispaces.com/

Community: http://www.youtube.com/watch?v=Mn-X090DpOE