Monday, June 2, 2014
Iteration 091 - Statless, Unquantified, and Narrative Curses
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In this episode, Ryan expounds on the idea of the statless curse, that ineffable essence of something just being wrong, whether it's the dwarven gold, or the too-easy dungeon maze. There just has to be a curse here somewhere, doesn't there?
Labels:
5th edition,
board games,
comics,
D&D,
dwarves,
game design,
JRR Tolkien,
minecraft,
The Hobbit,
victoria bc
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